Dev Notes 5/9/2017

tl;dr version: Building all of the stuff "around" a game that's not actually the game itself is a lot of work. After user testing, going back and revisiting core gameplay design.  Next month or so, sorting out nasty IAP and Push Notification stuff.  Probably a good 4-8 weeks from first playables for super-early-access testing.

Read More
Will Iverson
Business Tools

Running a business is a lot of work.  Ideally, you spend as much time as possible focusing on strategic things (and if you are delivering hourly services, billable work).  Here's my personal short list of tools to help make running things easier...

Read More
Will Iverson
First Bits of UI

This week was a bit of a [good] detour.  Spent most of the week sorting out many of the visual aspects of my first title, including learning a LOT about how to build a skin for UI elements.

Read More
Will Iversonart